Entry #2

Updates on Saltshaker Adventures

2009-10-12 19:13:10 by RustySpoons95
Updated

The game is going pretty well. There are some things I am concerned about (action script wise) but I will fix that soon. This time I concentrated on main graphics and layout. I got rid of vCam, because it's horrible for games. Expect a demo in about 3 weeks. It needs more polish :D

EDIT: The problem I had is that sometimes salt would not deplete right away, and a poo debugger helped me. Basically what I made was a single brush stroke (that looked like a turd, hence its name) and applied to it same actionscript as in a salt powerup. The only thing I changed was instead to add hp, remove 1 hp. You cant see the difference once you start the game, because it dissapears. Somehow it stops the hp bar freezing by waking it up.

Updates on Saltshaker Adventures


Comments

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lawlolawlstudioslawlolawlstudios

2009-10-12 22:32:58

Haha, awesome! This is definitely an improvement from your first screen (I'd owe it to the clouds)

What genre of music are you thinking about?

RustySpoons95 responds:

Something cheery/easy to listen to. Maybe an acoustic guitar solo.
Thanks for commenting!


FourSwordsKingFourSwordsKing

2009-10-13 20:33:58

Any chance you could give me the name of the program you're using?

RustySpoons95 responds:

Flash CS3 Professional


Alec-DAlec-D

2009-12-29 22:30:35

Hey dude, about your lucid dream thread, i was wondering if i would think of my worst fears in the dream paralysis stage? and if i do how do i stop.

BECAUSE I'M AFRAID OF SOME FUCKED UP SHIT


SevkatSevkat

2010-04-06 20:25:38

Hey, do me a favor and tell me when it's done.
The game seems very interesting.


WojoeWojoe

2012-06-18 09:39:35

Is your username a tribute to salad fingers?